<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>AsteronEngine Devlog</title><description>Building the technology behind ClaudeCitizen.</description><link>https://claude-citizen.com/</link><item><title>The Ship Is a Coordinate System</title><link>https://claude-citizen.com/devlog/the-ship-is-a-coordinate-system/</link><guid isPermaLink="true">https://claude-citizen.com/devlog/the-ship-is-a-coordinate-system/</guid><description>How moving reference frames let a player board a ship, fly from a planet into orbit, and step into EVA without a teleport or a special case.</description><pubDate>Sat, 22 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Why we&apos;re building AsteronEngine</title><link>https://claude-citizen.com/devlog/why-we-are-building-asteronengine/</link><guid isPermaLink="true">https://claude-citizen.com/devlog/why-we-are-building-asteronengine/</guid><description>ClaudeCitizen needs one continuous world—from boots on the ground to a ship in orbit. We&apos;re building the engine around that promise.</description><pubDate>Sat, 22 Aug 2026 00:00:00 GMT</pubDate></item></channel></rss>